Until Dawn is a 2015 video game developed by Supermassive games for the Playstation 4. In an essence, it’s a horror film simulator, right down to all of the tropes and cliches. You guide the protagonists along various plot paths of the story and see who makes it out and who gets chewed up by the monster/psycho of the week. Now, this sort of gameplay or idea in general is far from new. Games like Clock Tower involve you running away from a maniac wielding giant scissors, while Manhunt involves you playing the serial killer. Meanwhile, upcoming projects like Last Year, Summer Camp and the latest adaptation of Friday the 13th also plan on hitting the market in their own murder-happy fashion. Not to mention, there’s plenty of twists that go beyond just some boogeyman in a house. In fact, the mountains themselves hold an ancient evil to compliment many a horror classic. With that stiff competition ahead, what does Until Dawn that sets it apart from the crowd?
I won’t lie, I’ve been waiting to cover this game for a while now! I won’t deny it, I’m a huge fan of From Software’s line of brutally challenging fantasy-horror games! Since 2009, they’ve delivered punishing, but fair action strategy games which force the player to study the environment and learn from their continuous failures. The previous Soul series in particular relied on defending yourself from danger while striking the foe at the right time. You could shield an enemy’s devastating attack while delivering one of your own. And lucky for you, your armor can sometimes absorb some of that pain. Of course, this is all to reflect those worlds’ faux-Medieval fantasy analogue. Bloodborne discards many of those concepts, while still keeping a lot of familiarity. The land of Yharnam is one emerging into an industrial age. But, before modernization truly takes off, a sickening plague has washed over the lands. Of course, this concept should seem familiar to Souls fans everywhere. However, this one plays it up a bit differently. Instead of a curse that drains life from the world, this infectious plague spread madness and mutation. If Souls is gritty pulp, Bloodborne is a hybrid of Gothic and Lovecraftian style horror. Does it live up to the legacy? Does it do something different? If so, is it too far or not far enough?
Harmless Fun For the Whole Family!
I can be said, it’s rare that I like to tackle things that are widely popular on this blog. For one, a tidal wave of fandom backlash would wash me away into the internet depths. For two, I’ve always felt that less popular content deserves some spotlight too, in hopes of elevating it to the more popular stuff already out there. All that said and done, I’ve been interested in examining the Five Nights at Freddy’s series for a while, for better or worse! Despite not being exceptionally invested toward the surprise franchise, it’s been an oddity I’ve none the less had an eye on to a degree. Let’s start our night shift out of hell and spend Five Nights at Freddy’s!
NOTE: Pardon the lateness. I’ve been dealing with migraines and minor fever over the past couple days.
As many other writers have mentioned, the video game genre of “survival horror” has struggled immensely; especially in the last few years. Is the genre gone for good? Certainly not! We’ve had quite a few entries to entertain and terrify in the past few years alone. That said, survival horror has mostly faded into obscurity, as its fandom has been equally brushed to the side. So, what gives? Why is everything about hyper-graphic action horror rather than atmospheric horror with a more psychological tinge? Let’s welcome ourselves back to a world of survival horror!
Man, there are NOT ENOUGH games within the “Weird West” hybrid genre. With potential for a Deadlands series, I’m hoping to be proven wrong. In the meantime, I talk about Darkwatch!
“Saddle up, cowboy!” – Tala, Darkwatch Operative.
Today we take a trip through an undead infested Weird West straight out of Deadlands! (Spoilers ahead)
Admittedly, this wasn’t a favorite review of mine, despite BioShock being one of my all time favorite video games! But, you might think differently… Enjoy.
“A man chooses! A slave obeys! A man chooses… A SLAVE OBEYS! OBEY!!!”
Bioshock is a 2007 retro-science fiction themed Action-Horror game. The setting is an undersea paradise that was not meant to be, named “Rapture.” The root of Rapture is the Objective philosophy ruling in full force and eventually caving in on itself. The story of the city of Rapture is rife with tragedy and corruption. Today we venture beyond the sea with Bioshock! (Spoilers ahead!)
So, I’m a biased Resident Evil fan. With that, here’s my take on 2002’s remake of the first game for the Gamecube.
“Welcome back to the world of survival horror”
This is a game I’ve been waiting to cover for a while now. Resident Evil Remake, Resident Evil/Biohazard Rebirth, or simply, “REmake” is the 2002 update to the 1996 classic. This game took the formulas of the original that made it so fascinating and scary and completely revamped it by adding enhanced graphics, ambiance, score, creatures, and even new plot elements.
I love indie horror games and this one is no exception. Enjoy my take on the source engine mod, Nightmare House!
“No one escapes Nightmare House”
(NOTE: Review contains spoilers. Also, you will require Half-Life 2 Episode 2 to play this.)
WARNING: This review contains massive spoilers. You have been warned.
For those who’ve kept up with the BioShock universe, every installment is a vicious cycle of character torment. And now, the series comes full circle! The last chapter in the wibbly-wobbly series of BioShock is finished. The gaps have (for the most part) been filled and the two settings have truly united. And now, we’re making our final stops to Columbia and Rapture. The party may be over, but let’s take one final journey below the sea! This time, we navigate Rapture as Elizabeth during the prologue of the Rapture Civil War.
This is actually one of my first reviews. Since I consider it one of my better ones, I decided to post it here.
Alongside Resident Evil, this series helped to bring Survival Horror into the mainstream. Before this trend faded out in favor of action games, the world of Silent Hill scared audiences everywhere.