In Which I Ramble About The Planes.

https://i1.wp.com/pre13.deviantart.net/ef95/th/pre/i/2012/274/4/7/sigil_by_samize-d3c8ury.jpg

While I didn’t make any formal announcement, I’ve decided that stuff pertaining to tabletop gaming will stay on my other page, Daemons and Deathrays.  That said, things not involving roleplaying games or board games will go here.  It’s not that I feel I should keep them separate, so much as my tabletop blog deserves plenty of love as well.  With that, here’s an article in which I talk about the Planescape setting and how you can use it for your D&D games and beyond!  You can find the article here.  Please, check it out and let me know what you think.

Image Credit: Sigil by Samize

Advertisements

Game (Mini) Review: Sword Coast Adventurer’s Guide

I have no idea what’s going on, but it looks cool.

So, the new book for 5E is out as a primer to the Sword Coast region of the Forgotten Realms campaign setting.  Specifically, it gives some updates on how the setting has fared against The Sundering and how it has recovered from the Spellplague era as well.  On top of that, it gives other lore tidbits, in the shape of factions and their place within the setting.  We also have detail on the ways of magic and gods within Faerun and beyond.  Besides the typical deities of the Sword Coast, we have a handful of racial ones too.  On top of that, we get some mechanical additions from the Realms itself.  These are a handful of archetypes and racial variants to provide more flavor for your FR setting games.  All in all, a lot of hype was riding on this book.  For the past year, the support we’ve had was through playtest packets as well as the occasional full release of supplementary material.  To finally have a fully published book again is a blessing in the eyes of many.  But at the same time, fans have many expectations as well as many hopes and desires.  So, let’s find out what rolls a critical hit and what rolls a natural one.

Continue reading

Reviews Revisited: Anachronistic Adventures (Revised Edition)

Yeah, it’s kinda like that.

Some ways back, I dove into Owen K.C. Stephen’s Anachronistic Adventures line for Rogue Genius Games.  All in all, a satisfying method of importing pulp-style heroes in a fantasy world.  However, the classes as written lent themselves to a “strangers in a strange land” kind of game.  If you wanted a “A Connecticut Yankee In King Arthur’s Court”, the books were just for you.  While the rules basis is made for pulpy heroes, you can easily modify the rules to fit this day and age.  Back then, this line of books was teased as a pulpy supplement to make your PF games more modern.  Or at the very least, you could play as Ash Williams from Evil Dead/Army of Darkness!  However, the creator himself admitted that the game relied on core PF rules and needed more to be its own setting and world.  Thus, over the next couple years following release, mini playtests and other bits were released and the final version was originally brought to the public via a large bundle pack.  However, it wasn’t till several updates cropped up till the content was more suited for its own independent game.  A couple of weeks ago, the revised book was released in a bundle pack for the observant and lucky few to dive into.  Fortunately, the book was later released in online stores like RPGNow for all to purchase.  So, with fresh eyes and a better understanding of pathfinder, how does this updated book hold up?  Especially considering it’s made with games independent of Paizo’s fantasy setting in mind, does it hold up on its own?  Let’s roll some dice and find out!

Continue reading

Ramblings/Review: Fifth Edition Character Sheet mini-review

Cover art

Reviewing apps… this is a first for me.  It’s not that I have anything against apps, it’s just not something I’ve really done before. Plus, I’m not sure there’s really enough to do a full fledged review.  That said, I’m always up for new things.  This time, I’m going to do a brief look at the Fifth Edition Character Sheet app.  This app, available on multi-platforms creates a virtual character sheet for D&D 5th Edition.  While others have been hit with a C&D for doing the same, this one is surprisingly up and running.

One of the benfits of this app is that it has quite the ease of functionality.  The sheet is separated into 5 pages dedicated to different aspects of your character; basic number crunch, skills, attacks/other bonuses, spells, assorted extras/flavor text/class & race benefits.  All you really need to do is add names of spells or maneuvers if you have a class that utilizes them.  Otherwise, the app more or less places the information in their respective areas (i.e. a Life Domain cleric will have specific abilities in class section and Bless & Cure Wounds in the spells automatically logged.)  And while not exactly aesthetically pleasing, as many apps go, it has a simple yet effective presentation.  In addition, it does a decent job of tracking, especially in terms of healing/damage/hit points in general.

Being a pretty cheap app floating around in Play-Space, there are bound to be a few hiccups.  Certain parts of sheet were immediately responsive upon touch, while others required longer pressing in order to activate or edit them.  Also, you couldn’t add in descriptions for spells or other in-depth elements of your character.  As someone who has dealt with players forgetting how their spells work (as well as doing this myself, sometimes), this is a slight problem.

Overall, pretty good and well worth the additional 3 dollar transaction.  As I’ve said, there are/were better options available in terms of quick character creation, but this one isn’t bad for what you get.  It’s quick, it’s easy, it will get you back in the game.  This app is pretty good, but there are likely ones that are a bit better around the internet or just app store in general.  Prior to being C&D’d by Wizards of the Coast, Pathguy’s Javascript generator was my personal favorite, even though you can still access the pre-EEPG version via Internet archive.  However, if you’d prefer to keep your character up to date (with updates for every release), give this app a shot.

The Doc Speaks: D&D Monsters are AWESOME!

Halloween always comes early with the Doc! On top of that, one of my favorite pass times is the Dungeons & Dragons roleplaying game. (Stop your laughing, I HEARD you!) Now, I might be invading other peoples’ turf, but I’ve always wanted to talk about D&D monsters. Now, folks like headinjurytheatre and bogleech have probably said enough, but I figure I’d chip in my own 2 cents! Specifically, I’m here to talk about some of my favorites, whether or not they jump into the batshit insane.  While some could call it cheating, I’ll might be expanding into various d20 stuffs like Paizo Pathfinder for future installments, since I love the “Golarion” setting so (and it was published under D20 before Pathfinder existed.) So, let’s crack open that monster manual and get reading!
Continue reading

Game Review: D&D 5th Edition Player’s Handbook

PHB 5E
I wanna get this out of the way, I’ve been excited to get my grubby hands on this glorious book! Thanks to being one of the few whose FLGS (or “Friendly Local Gaming Store”) got it early, I had the chance to dive into this player’s guide to the new edition. Let’s turn the page and get started!
Continue reading

From the Vaults: Neurospasta

It’s no lie, I love almost anything cyberpunk! For some reason, the genre always clicked with me. And when it comes to tabletop games, all the better! I’m no doubt a DEM fanboy of sorts, but their stuff is just that awesome. Without further ado, my take on their RPG, Neurospasta.

Neurospasta
Loved Cyberpunk 2020, perhaps even D20 Cyberscape? Always wanted to run Shadowrun with the D&D rule set? If you said yes to any of these, DEM promises quite the game! Let’s see how good this program really is. Megacorporation hacking tips and review after the jump!

Continue reading

From the Vaults: Planescape Torment

Here’s a double-shot of “forgotten greats” to make up for my lack of “vault” posts for the past week or two. This time, I look at the classic D&D Computer RPG, “Planescape Torment.”

Torment cover
 

What can change the nature of a man?”

(Spoiler Warning)

Continue reading