Game (Mini) Review: Sword Coast Adventurer’s Guide

I have no idea what’s going on, but it looks cool.

So, the new book for 5E is out as a primer to the Sword Coast region of the Forgotten Realms campaign setting.  Specifically, it gives some updates on how the setting has fared against The Sundering and how it has recovered from the Spellplague era as well.  On top of that, it gives other lore tidbits, in the shape of factions and their place within the setting.  We also have detail on the ways of magic and gods within Faerun and beyond.  Besides the typical deities of the Sword Coast, we have a handful of racial ones too.  On top of that, we get some mechanical additions from the Realms itself.  These are a handful of archetypes and racial variants to provide more flavor for your FR setting games.  All in all, a lot of hype was riding on this book.  For the past year, the support we’ve had was through playtest packets as well as the occasional full release of supplementary material.  To finally have a fully published book again is a blessing in the eyes of many.  But at the same time, fans have many expectations as well as many hopes and desires.  So, let’s find out what rolls a critical hit and what rolls a natural one.

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Game Review: D&D 5th Edition Dungeon Master’s Guide

DMG 5
So far, 5th edition has been doing great in my book. It’s a new edition with new possibilities and new ground to explore. What better book for the job than the Dungeon Master’s Guide!? While this edition has been hitting crits everywhere so far, will the DMG have the same luck?

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Game Review: D&D 5th Edition Monster Manual

Monster Manual

I bet you’re getting tired of the Monster Manual image, right? Luckily for you, this will be the last time I use it! (Well, until I do another rambling about monsters that is!) In fact, this is the last entry for my “D&D Month.” While I’ll always jabber about RPGs every now and then, this month was something special for me. I can happily say I truly got back into RPGs this month. Sure, I on/off playtested D&D Next, did a couple Savage Worlds one-shots, played some Call of Cthulhu once every couple months, and ran Encounters for D&D, but I really want to actively play again. Maybe 5e inspired that in me or something else, I don’t know.

But, enough rambling, we’re here for a Bestiary of truly scary Beasties! I’m talking about the D&D 5th Edition Monster Manual of course! This book details all sorts of monster both very familiar and somewhat obscure. You’ll see some old favorites and some oddballs that exist in scattered parts of the multiverse. But, since it’s just a book about monsters, why should the fans care so much about the Monster Manual?
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The Doc Speaks: Veteran of 1000 Edition Wars

War Never Changes

“War. War never changes.”

While I would like to babble about the joys of roleplaying games in general, this topic is indeed a very special one! They have a saying in every fandom that you never forget what you start with! Generation of Pokemon/Transformers/Ponies/whatever, Incarnation of the Doctor, and of course edition of popular games like Dungeons and Dragons. And as you guessed it, D&D and a little bit on other roleplaying games are the focus today! Well, mostly Dungeons & Dragons to be honest. Hey, it is the world’s oldest and most popular roleplaying game! I mean, I could ramble about other games, such as World of Darkness, GURPS, and beyond, but that’d make this go on forever. Now, I promised that I was going to wrap up Nuke Month, but I’ll have something good in store for next weekend. In the meantime, grab a bag of dice and some heated rhetoric and charge forth into the gaming battlefield!

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