Fallout is a series of many things; a deconstruction of classic science fiction, a direct homage to said classic science fiction, a now long running franchise that’s practically 2 decades old and so much more. Above all, it’s a beloved series with an amazing and devoted fanbase. Sure, there is much division over older and newer generations of games (which I myself will admit to taking part in); but we’ve had more than enough proof that fans have kept the spirit of Fallout alive. Archive sites like the Nexus contain thousands upon thousands of mods, adding new features to the game or rewriting it in its entirety. You may wonder what this has to do with Fallout 4? While others have focused on traversing the world of the wastelands and following a story, this one allows you to customize the weird wastes ahead. So, why do I praise it as a great game, but comdemn it as a poor Fallout title? More ahead. (Warning: Spoilers)
I won’t lie, I’ve been waiting to cover this game for a while now! I won’t deny it, I’m a huge fan of From Software’s line of brutally challenging fantasy-horror games! Since 2009, they’ve delivered punishing, but fair action strategy games which force the player to study the environment and learn from their continuous failures. The previous Soul series in particular relied on defending yourself from danger while striking the foe at the right time. You could shield an enemy’s devastating attack while delivering one of your own. And lucky for you, your armor can sometimes absorb some of that pain. Of course, this is all to reflect those worlds’ faux-Medieval fantasy analogue. Bloodborne discards many of those concepts, while still keeping a lot of familiarity. The land of Yharnam is one emerging into an industrial age. But, before modernization truly takes off, a sickening plague has washed over the lands. Of course, this concept should seem familiar to Souls fans everywhere. However, this one plays it up a bit differently. Instead of a curse that drains life from the world, this infectious plague spread madness and mutation. If Souls is gritty pulp, Bloodborne is a hybrid of Gothic and Lovecraftian style horror. Does it live up to the legacy? Does it do something different? If so, is it too far or not far enough?