People have been asking me to check out the continuation of the Ghostbusters franchise for a while… so here it is!
In all seriousness, all of the attention the franchise has gotten recently has encouraged me to dig up Atari’s 2009 release for all major consoles and PC. At the time, it was quite well received. In fact, Dan Aykroyd himself said that this is basically the “Third Movie” that fans had been waiting for. In those 7 years since then, this leaves quite a few questions. Has it aged well? Was it as awesome as we remembered? Did we get the 3rd movie we wanted or were we clouded by nostalgia? Let’s crack open the Terminal Reality version (for PC, in my case) and crack down on some paranormal activity! More after the jump.
Author’s Note: Pardon the lateness. When a tree slams on your house due to a storm, that takes a little bit of precedence over writing, which sucks. In fact, malevolent ghosts could have been behind it, for all we know. After all, they say my town is haunted… or at least the large historic hotel is!
For those who have been following me long enough, you can tell I’m quite the fan of Santa’s Satanic Helper! Of course, I’m referring to the Krampus. For those out of the loop, Krampus is a creature originating from Germanic folklore. He trails Santa around the world to punish naughty children, while Santa takes care of the good. Specifically, Krampus hits you with his bundle of sticks before sweeping you into a bag full of little hell raisers! This holiday horror looks like a diabolic monster with coarse black hair all over him, usually with horns and cloven hooves. For centuries, the image of this creature has haunted and fascinated countless people.
Needless to say, Krampus has slowly been catching on in the United States. Whether it’s pop songs or animated parodies, the Christmas Devil himself has been popping up in public consciousness. A couple of years ago, the creators of “Trick R’ Treat” had announced they were bringing this being to life in a new movie. As of December 2015, that movie is out and the Krampus will punish all of those who dare act naughty during this season. So, how does the movie itself hold up? Read onward to find out. (Warning: Some spoilers ahead!)
How every Vampire the Masquerade game ends up.
Initially, this film slipped past my radar, as I’ve seen many contenders tackling the mockumentary genre, aspiring to be like some of the greats within the genre. However, what I also missed was that it was from the creators of Flight of the Conchords, and that is by all means a favorite of mine. Instead, we follow a group of vampires living within an eerie old flat in Wellington. Each of them contends with their own problems, usually initiating more squabbles in the process. But, the petty drama of long time roommates in a world they don’t understand is all part of the fun. So, what can these flatmates teach us ignorant mortals? Read on and find out!
Directed by John Wright and story by Kevin Lehane, Grabbers is a 2012 horror-comedy about small island town that faces off against tentacled horrors that dwell in the sea. It follows two Garda officers as they’re deployed to the seaside community, only to discover their problems lie beyond rude dock workers, drunken fools and deranged scientists. Teaming up with various survivors of “The Grabbers”, the motley crew does all they can to keep these monstrous horrors from consuming the entire island. As one would expect, it’s campy and schlocky, but that’s what the film was intending to go for in the first place.
Author’s Note: I was originally planning on reviewing this for a magazine, but some things sadly didn’t quite work out. As a result, I revisited what I wrote and used it as notes as I watched it again. Needless to say, not many of my opinions have changed. Enjoy. Also beware, this review contains spoilers. If ya wanna avoid spoilers, hop down to the smiling Erin Island sign!
Image Sources – Grabbers Screenshots via Horrorhoneys, Bloody-Disgusting, Slant Magazine; Grabbing Arm – Amazon
A Lighthearted Adventure for the Whole Family!
People have asked me to review the 2015 game, “HATRED”. So I dived deeper, watched some videos, and delved into it myself (thanks to people who wanted to purchase the game). After a couple of hours of slogging through waves of NPCs ways, I had enough and decided to fulfill the request of many. In the end, I didn’t so much write a review, but an angry tangent instead. So, what did I think of Hatred? In short, I found it vapid, repetitive, and sophomoric. While many other games do that (well), this one does all of it poorly. If you wanna see the rest of my ranting tangent, read on.
Rarely are we given the chance to see cutting edge design in a simulation game. Most games fall flat when put to test, whether it’s because of mechanical limits or immersion breaking errors. As such, any sense of realism is lost. Some games indulge in their mediocrity (such as the both beloved and maligned Goat Simulator) while others try to hide it with various results (such as the infamous Street Cleaning Simulator.) However, all of those fall to the wayside when put up against the simulationist glory that is Pool Edge. In fact, there are tons of reasons ahead why this game was “cutting edge!” (I’ll work on my humor in the future, I promise.)
More after the jump!
They’re invading, are you ready?
There’s no doubt that here in the United States, the heavily commercialized “holiday season” has gotten out of control. For many families, Thanksgiving was set aside as a time to drop the consumerism and just spend time together. But last year, our bloated capitalistic parody of the December holiday season had proved its power. With sales expanding further than before, it toppled a great defense against a frenzy of spontaneous spending and so-called savings. With this bastion against greed and habitual desires crumbled, what is there to do?